\
\*****
\____________________________________________________________________
\SELECT
\ONE
\OF
\THESE
\MENU
\HEADINGS
\FOR
\HELP






             *****  SELECT ONE OF THESE MENU HEADINGS FOR HELP  *****
	____________________________________________________________________
 
	FILE	PLOT	VIEW	DRAW	EDIT	COPY	SPEC	MOD	CALC

			        ICON-EXPLANATIONS







*
\FILE
\FILE-MENU
\----------
				FILE-MENU
				about..
				Status
				Label
				Dir
				DOS-Cmd
				Menu
				Script
				New
				Load
				Update
				Import
				ImportLD
				Export
				Revert
				Rename
				Pattern
				Save
				Save-As
				End	      MENU-COMMANDS
				Quit          ICON-EXPLANATIONS
*
\PLOT
\PLOT-MENU
\---------------

				PLOT-MENU
			       ---------------
				Plot-Drawing
				Plot-Assembly
				Define-Assy.
				Edit-Assembly
				Delete-Assy.	MENU-COMMANDS
				List-Assembly	ICON-EXPLANATIONS
*

\VIEW
\VIEW-MENU
\-----------

				VIEW-MENU
			       -----------
				Redraw
				Hide-All
				Show-All
				Freeze-All
				Thaw-All
				Background
				Save-View
				Pan
				Zoom-In
				Zoom-Out
				Zoom-View
				Zoom-Width	MENU-COMMANDS
				Zoom-Last	ICON-EXPLANATIONS
*
\DRAW
\DRAW-MENU
\--------

				DRAW-MENU
			        --------
				Point
				Line
				Circle
				Arc
				Ellipse
				Text
				Box
				Path
				Polygon
				Reg-Poly
				S-Poly
				Spline
				Multipoly
				Dimension
				Arrow
				Dbl-Arrow
				Fillet
				Chamfer
				Tangent		MENU-COMMANDS
				Wide-Line	ICON-EXPLANATIONS
*
\EDIT
\EDIT-MENU
\---------

				EDIT-MENU
			        ---------
				Undo
				Erase
				Move
				Drag
				Scale
				Scale-XY
				Rotate
				Connect
				Mirror
				Break
				Bend
				Trim
				Stretch
				Edit
				Origin
				Fill
				Front
				Change		MENU-COMMANDS
				List		ICON-EXPLANATIONS
*
\COPY
\COPY-MENU
\------------

				COPY-MENU
			       ------------
				Copy
				Repeat-Copy
				Circ-Array
				Rotate-Copy
				Mirror-Copy
				Insert-Part
				Part-Array
				Circ-Part
				Write-Part
				Group
				Ungroup
				Define-Symbol
				List-SymDef
				Explode-Sym
				Replace-Sym
				Delete-SymDef	MENU-COMMANDS
				Draw-Symbol	ICON-EXPLANATIONS
*
\SPEC
\SPEC-MENU
\----------------

				SPEC-MENU
			      ----------------
				Select-by
				Configure
				Edit-Patrn
				Copy-Patrn
				Grid-Specs
				Trigrid
				Snap-Specs
				Text-Specs
				Dim-Specs
				Dim-Format
				UNITS
				Feet
				Inches
				Meters		MENU-COMMANDS
				mm		ICON-EXPLANATIONS
*
\MOD
\MOD-MENU
\-------------

				MOD-MENU
			       -------------
				Ref-Point
				Same-X
				Same-Y
				Center
				Midpoint
				Endpoint
				On
				%-Along
				Degree
				Parallel
				Perpendicular
				Angle-to...
				Bearing
				Tangent		MENU-COMMANDS
				Intersection	ICON-EXPLANATIONS
*
\CALC
\CALC-MENU
\--------------

				CALC-MENU
			       --------------
				Coordinate
				Bearing
				Distance	MENU-COMMANDS
				Area		ICON-EXPLANATIONS
*
\ICON-EXPLANATIONS

 			        ICON-EXPLANATIONS

	This is a list of the  ICONS  located along the  right side of
	the  FastCAD  screen, counting from the top  of the screen with
	ICON #1 to ICON #19 at the bottom.  Click on an ICON name for help.



 		1. ZOOM-IN		11. SIZE-WINDOW
		2. ZOOM-OUT		12. MOVE-WINDOW
		3. ZOOM-WINDOW		13. ADD-WINDOW
		4. ZOOM-CENTER		14. CLOSE-WINDOW
		5. ZOOM-EXTENTS		15. GRID-ON/OFF
		6. ZOOM-LAST 		16. SNAP-ON/OFF
		7. LAYERS		17. ORTHO-ON/OFF
		8. LINE-STYLES		18. VALUES
		9. FILL-STYLES		19. HELP-?
	       10. CHANGE-WINDOW


					      MENU-COMMANDS
*
\ZOOM-IN
\1.

   ICON #1: ZOOM IN
TEXT EQUIV: ZIN 2.5

	The ZOOM IN icon moves the active window 2-1/2 times closer to your
	drawing.

	ICON-EXPLANATIONS
	MENU-COMMANDS
*
\ZOOM-OUT
\2.

  ICON #2: ZOOM OUT
TEXT EQUIV: ZOUT 2.5

	The ZOOM OUT icon moves the active window 2-1/2 times farther away
	from your drawing.

	ICON-EXPLANATIONS
	MENU-COMMANDS
*
\ZOOM-WINDOW
\3.

   ICON #3: ZOOM WINDOW
TEXT EQUIV: ZWIN

	ZOOM WINDOW lets you draw a box on the screen to select	part of your
	drawing for display in the active window.  The area of your drawing
	that you window will ZOOM to fit the active window.

	ICON-EXPLANATIONS
	MENU-COMMANDS
*
\ZOOM-CENTER
\4.

   ICON #4: ZOOM CENTER
TEXT EQUIV: ZCEN

	ZOOM CENTER centers the active window on a new spot in the drawing.

	ICON-EXPLANATIONS
	MENU-COMMANDS
*
\ZOOM-EXTENTS
\5.

   ICON #5: ZOOM EXTENTS
TEXT EQUIV: ZEXT

	ZOOM EXTENTS displays your entire drawing in the active window,
	shrinking or enlarging the view to fit.

	ICON-EXPLANATIONS
	MENU-COMMANDS
*
\ZOOM-LAST
\6.

   ICON #6: ZOOM LAST
TEXT EQUIV: ZLAST

	ZOOM LAST restores the active drawing window to the previous view
	magnification and center.

	ICON-EXPLANATIONS
	MENU-COMMANDS
*
\LAYERS
\7.

   ICON #7: LAYERS
TEXT EQUIV: LAYERS

	LAYERS displays a dialog box that lets you manage 256 layers,
	numbered 0 through 255. (Select the MORE button to get layers 32-255.)
	New entities are drawn on the current work layer. To change to a new
	layer, select WORK LAYER, then the desired number. FastCAD draws a
	double frame around the current work layer.

	To hide or display a layer, select the layer number. FastCAD shows
	hidden layers in black on white. (Hidden layers are protected from
	editing changes and don't show on-screen or when you plot.)

	To freeze or thaw a layer, select the FREEZE button, then the layer
	number. FastCAD draws a slash through frozen layer numbers. (Entities
	on frozen layers are protected from editing changes but you can refer
	to them with modifiers.)

	ICON-EXPLANATIONS
	MENU-COMMANDS
*
\LINE-STYLES
\8.

   ICON #8: LINE STYLES
TEXT EQUIV: LSTYLES

	LINE STYLES displays a dialog box from which you can select or modify
	any of 16 existing line styles (dot-dash patterns).

	ICON-EXPLANATIONS
	MENU-COMMANDS
*
\FILL-STYLES
\9.

   ICON #9: FILL STYLES
TEXT EQUIV: FSTYLES

	FILL STYLES displays a dialog box from which you can select
	any of 24 crosshatch or pattern fill styles for filling polygons,
	circleS, arcS, smooth polygons, and other closed entities. Select
	the MORE button to see additional patterns. If there is a double box
	around TRANSPARENT in the dialog box, the fill style is 0 or clear.

	ICON-EXPLANATIONS
	MENU-COMMANDS
*
\CHANGE-WINDOW
\10.

  ICON #10: CHANGE WINDOW
TEXT EQUIV: none

	CHANGE WINDOW selects a new active window for ZOOM commands.

	ICON-EXPLANATIONS
	MENU-COMMANDS
*
\SIZE-WINDOW
\11.

  ICON #11: SIZE WINDOW
TEXT EQUIV: none

	SIZE WINDOW lets you resize a drawing window.

	ICON-EXPLANATIONS
	MENU-COMMANDS

*
\MOVE-WINDOW
\12.

  ICON #12: MOVE WINDOW
TEXT EQUIV: none

	MOVE WINDOW lets you move one of the eight drawing windows.
	Windows may not overlap.

	ICON-EXPLANATIONS
	MENU-COMMANDS
*
\ADD-WINDOW
\13.

  ICON #13: ADD WINDOW
TEXT EQUIV: none

	ADD WINDOW lets you add a new drawing window, to a maximum
	of eight.  Windows may not overlap.

	ICON-EXPLANATIONS
	MENU-COMMANDS
*
\CLOSE-WINDOW
\14.

  ICON #14: CLOSE WINDOW
TEXT EQUIV: none

	CLOSE WINDOW removes a drawing window from the screen.

	ICON-EXPLANATIONS
	MENU-COMMANDS
*
\GRID-ON/OFF
\15.

  ICON #15: GRID ON/OFF
TEXT EQUIV: GRIDON, GRIDOFF or ^G

	Turns the screen grid pattern on or off.  FastCAD draws a
	double frame around the icon when GRID is turned on.

	ICON-EXPLANATIONS
	MENU-COMMANDS
*
\SNAP-ON/OFF
\16.

  ICON #16: SNAP ON/OFF
TEXT EQUIV: SNAPON, SNAPOFF or ^S

	Turns snap locking on or off. FastCAD draws a double frame
	around the icon when SNAP is turned on.

	ICON-EXPLANATIONS
	MENU-COMMANDS
*
\ORTHO-ON/OFF
\17.

  ICON #17: ORTHO ON/OFF
TEXT EQUIV: ORTHON, ORTHOFF or ^O

	Turns orthogonal locking on or off. ORTHO makes FastCAD draw lines that
 	are perfectly vertical or horizontal.  ORTHO lock affects all commands
	that display a rubber-band cursor, including MOVE and STRETCH.  FastCAD
	draws a double frame around the icon when ORTHO lock is turned on.

	ICON-EXPLANATIONS
	MENU-COMMANDS
*
\VALUES
\18.
  ICON #18: VALUES
TEXT EQUIV: CVAL or ^V

VALUES displays a dialog box for setting drawing environment switches. You can
also set the switches using control-key combinations: For example, hold down
the "CTRL" key and press "T" to turn tracking on or off (^T).

Switch		Text Equivalents	Action
GRID		[GRIDON/GRIDOFF or ^G]	Turn Grid on or off.
GRID VALUE	[GRIDV]			Set grid spacing.
SNAP		[SNAPON/SNAPOFF or ^S]	Turn Snap locking on or off.
SNAP VALUE	[SNAPV]			Set snap spacing.
ORTHO		[ORTHON/ORTHOFF or ^O]	Turn ORTHO on or off.
XHREQ		[XHON/XHOFF or ^X]	Require crosshairs with rubber-band.
FRAME		[FRAMEON/FRAMEOFF, ^F]	Display/hide frames for splines etc.
LOCK		[LOCKON/LOCKOFF or ^L]	Turn group locking on or off.
TRACK		[TRKON/TRKOFF or ^T]	Turn  tracking display on or off.
ABS		[^V A]			Absolute coordinate tracking.
REL		[^V R]			Relative coordinate tracking.
POLAR		[^V P]			Polar coordinate tracking.

	ICON-EXPLANATIONS	MENU-COMMANDS
*
\HELP-?
\19.

  ICON #19: HELP
TEXT EQUIV: HELP or ?

	HELP displays a text screen of subjects for which HELP is
	available.  This icon gives you HELP information in the middle of
	any command.  Use the cursor and the left button to select a subject
	for HELP.

	ICON-EXPLANATIONS
	MENU-COMMANDS
*
\about..

  FILE COMMAND: about..
    TEXT EQUIV: VER

	ABOUT.. displays an alert box with your FastCAD version and
	serial number.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Status
 FILE COMMAND: Status
   TEXT EQUIV: STATUS

	STATUS displays a text screen of information about the current drawing.
	This information includes the drawing name, number of entities, file
	size in kilobytes (K), label, memory usage, and current settings.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Label

 FILE COMMAND: Label
   TEXT EQUIV: LABEL

	LABEL adds a 40-character descriptive label to your drawing.  Type the
	description, then press RETURN.  Select STATUS to see the label for the
	current drawing.  After returning to DOS, you can see this label by
	using the DOS TYPE command to view the FastCAD file.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Dir

 FILE COMMAND: Dir
   TEXT EQUIV: DOS DIR/P *.FCD

	DIR lists drawing files in the current directory.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\DOS-Cmd

 FILE COMMAND: DOS-Cmd
   TEXT EQUIV: DOS

	DOS Cmd lets you run other programs and DOS commands without leaving
	FastCAD.  You must have enough memory for FastCAD, your current
	drawing and the outside program.  Memory restrictions are discussed
	in the reference section of the manual.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Menu

 FILE COMMAND: Menu
   TEXT EQUIV: MENU

	MENU loads a custom menu file.  After selecting a menu filename from
	a list, FastCAD loads the new menus, replacing the current set.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Script

  FILE COMMAND: Script
    TEXT EQUIV: SCRIPT

	SCRIPT loads and runs a script file.  A script file is a series of
	FastCAD commands previously stored in a text file.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\New

  FILE COMMAND: New
    TEXT EQUIV: NEW

	NEW opens a new drawing file called "WORK.FCD", resetting all defaults
	to FastCAD's original values.  Select RENAME to give the new drawing a
	permanent name before saving it.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Load
 FILE COMMAND: Load
   TEXT EQUIV: LOAD

	LOAD opens a different drawing file.  When you select LOAD, a text
	screen appears listing available drawings.  Select the drawing to
	edit with the cursor or type the file name.  If you enter a
	nonexistent file name, FastCAD creates a new drawing file with that
	name. You can list drawings in other DOS directories and
	sub-directories by selecting them with the cursor.  Click on the "\..\"
	at the top of the load screen to move up in the directory tree,
	then click on the desired sub-directory.  You can list drawings on
	other drives by selecting the DRIVE box at the top of the LOAD screen
	and then the desired drive letter.  LOAD will automatically update
	eariler versions of drawing files .

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Update

 FILE COMMAND: Update
   TEXT EQUIV: UPDATE

	UPDATE updates a file to the new version if necessary and saves it.
	You can use wildcard characters to update a group of files i.e.
	(*.FCD) to update all of the drawing files in the current directory.

	MENU-COMMAND
	ICON-EXPLANATIONS
*
\Import

 FILE COMMAND: Import
   TEXT EQUIV: IMPORT

	IMPORT reads drawings from AutoCAD DXF or Evolution Computing EXF
	and creates an .FCD drawing file.  You can use wildcard characters to
	update a group of files i.e. (*.FCD) to update all of the drawing files
	in the current directory.
 
	MENU-COMMAND
	ICON-EXPLANATIONS
*
\ImportLD

 FILE COMMAND: ImportLD
   TEXT EQUIV: ILOAD

	IMPORTLD works like IMPORT, but imports a single drawing and loads the
	drawing after importing it. IMPORT LD does not save the drawing to disk.
	MENU-COMMAND
	ICON-EXPLANATIONS
*
\Export

 FILE COMMAND: Export
   TEXT EQUIV: EXPORT

	Export writes an AutoCAD DXF- or Evolution Computing EXF-format file.
	You can use wildcard characters to update a group of files i.e.
	(*.FCD) to update all of the drawing files in the current directory.
 
	MENU-COMMAND
	ICON-EXPLANATIONS
*
\Revert

  FILE COMMAND: Revert
    TEXT EQUIV: REVERT

	REVERT restores the current drawing to the last version you saved.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Rename

  FILE COMMAND: Rename
    TEXT EQUIV: RENAME

	RENAME changes the name of the current drawing to the new name which
	you enter, but does NOT save it.  Select SAVE or END to save the
	drawing under the new name.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Pattern

  FILE COMMAND: Pattern
    TEXT EQUIV: PATTERN

	PATTERN marks the current drawing as a pattern file, instead of an
	ordinary drawing.  A pattern file is used as a template for other
	drawings.  When you load a drawing marked as a PATTERN, FastCAD
	loads a copy of it instead and asks you to rename the drawing.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Save

  FILE COMMAND: Save
    TEXT EQUIV: SAVE

	SAVE saves your current drawing to the disk.  Use SAVE frequently to
	protect your work from power failure.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Save-As

  FILE COMMAND: Save As
    TEXT EQUIV: SAVEAS

	SAVE AS saves a copy of your drawing in a file with a different name.
	FastCAD doesn't change the name of the current drawing.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\End

 FILE COMMAND: End
   TEXT EQUIV: END

	END is the normal way to leave FastCAD.  It saves the current
	drawing and returns you to DOS.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Quit

  FILE COMMAND: Quit
    TEXT EQUIV: QUIT

	QUIT returns to DOS but does NOT save your work since the last SAVE.
	Use QUIT if you made undesirable changes or only wanted to look at a
	drawing without changing it.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Plot-Drawing

 PLOT COMMAND: Plot Drawing
   TEXT EQUIV: PLOT

	PLOT DRAWING prompts you with a dialog box to send the drawing to a
	PLOTTER (or printer), NORMAL PLOT FILE or to a SIZED IMAGE FILE.
	FastCAD	asks several questions specific to your output device, then
	asks you to choose a scaling factor and view to plot. See Volume 2,
	Chapter 4 (Printing and Plotting) of your FastCAD User's Guide
	for more information. 

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Plot-Assembly

 PLOT COMMAND: Plot Assembly
   TEXT EQUIV: PLOTA

	PLOT ASSEMBLY copies a selected plot assembly that you have previously
	defined to your plotter or printer (or to a file), optionally placing
	many drawings and/or views on a single sheet. See Volume 2,
	Chapter 4 (Printing and Plotting) of your FastCAD User's Guide
	for more information.  


	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Define-Assy.

 PLOT COMMAND: Define Assy.
   TEXT EQUIV: DEFPA

	DEFINE ASSEMBLY creates a plot assembly. You divide your plotter's
	plottable area into an unlimited number of plot windows, specifying a
	drawing, view, and scale for each window. Before defining an assembly
	that includes several drawings, it's a good idea to load each drawing
	and make notes about the view numbers you wish to plot. See Volume 2,
	Chapter 4 (Printing and Plotting) of your FastCAD User's Guide
	for more information.  

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Edit-Assembly

 PLOT COMMAND: Edit Assembly
   TEXT EQUIV: EDITPA

	EDIT ASSEMBLY lets you modify an existing plot assembly. You can change
	or delete plot windows and add new windows. See Volume 2,
	Chapter 4 (Printing and Plotting) of your FastCAD User's Guide
	for more information.  

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Delete-Assy.

 PLOT COMMAND: Delete Assy.
   TEXT EQUIV: DELPA

	DELETE ASSY removes a plot assembly from the drawing.
	FastCAD displays a text	screen from which you can select an assembly
	to delete. If you delete an assembly by mistake, immediately select
	UNDO from the EDIT menu.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\List-Assembly

 PLOT COMMAND: List Assy
   TEXT EQUIV: LISTPA

	LIST ASSEMBLY displays information about a plot assembly.  After you
	select an assembly from the list, FastCAD displays the assembly's width
	and height (the total plottable area). For each plot window in the
	assembly, FastCAD lists: location (x,y distance in drawing units from
	the lower-left corner of the plottable area), size in drawing units,
	drawing to plot (a blank drawing name means plot the current drawing),
	view number and scale factor.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Redraw

  VIEW COMMAND: Redraw
    TEXT EQUIV: REDRAW

	REDRAW regenerates your entire screen including the MENU, COLOR bar,
	ICON bar and all open drawing windows.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Hide-All

 VIEW COMMAND: Hide All
    TEXT EQUIV: HIDEA

	HIDE ALL hides all but the current work layer.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Show-All

 VIEW COMMAND: Show All
    TEXT EQUIV: SHOWA

	SHOW ALL displays all hidden layers.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Freeze-All

 VIEW COMMAND: Freeze All
   TEXT EQUIV: FREEZEA

	FREEZE ALL write-protects all layers of the current drawing except
	the current work layer.  Entities on frozen layers can be referenced
	with drawing modifiers but can not be edited or erased.  If you change
	the work layer to a layer which is frozen, that layer is automatically
	thawed.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Thaw-All

 VIEW COMMAND: Thaw All
   TEXT EQUIV: THAWA

	THAW ALL un-freezes all frozen layers of the current drawing.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Background

 VIEW COMMAND: Background
   TEXT EQUIV: BKGND

	BACKGROUND selects a new screen background color, which you indicate
	by entering a number or selecting a color from the palette.  This color
	is ignored during plotting.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Save-View

 VIEW COMMAND: Save View
   TEXT EQUIV: SVIEW

	SAVE VIEW remembers a view of your drawing.  Each drawing can have
	up to 8 numbered views stored with the drawing.  When prompted for
	"view #(1-8):", type in a view number.  The view in the active
	window is stored with that view number.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Pan

 VIEW COMMAND: Pan
   TEXT EQUIV: PAN

	PAN shifts your drawing under the active drawing window.  FastCAD
	prompts "pan from:" and "pan to:".  Use the crosshairs or type
	coordinates for the selection of these points to indicate the
	direction of travel.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Zoom-In

  VIEW COMMAND: Zoom In
    TEXT EQUIV: ZIN

	ZOOM IN moves the active drawing window closer to your drawing.  At the
	prompt "zoom in by:", type a number to indicate how many times
	closer to zoom.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Zoom-Out

  VIEW COMMAND: Zoom Out
    TEXT EQUIV: ZOUT

	ZOOM OUT moves the active drawing window farther away from your
	drawing.  At the prompt reads "zoom out by:", type a number to indicate
	how many times farther out to zoom.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Zoom-View

  VIEW COMMAND: Zoom View
    TEXT EQUIV: VIEW

	ZOOM VIEW recalls one of the eight views you saved with SAVE VIEW
	At the prompt "view #(1-8):", type the number of the view
	you want to see and press RETURN.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Zoom-Width

  VIEW COMMAND: Zoom Width
    TEXT EQUIV: ZWID

	ZOOM WIDTH tells FastCAD how much of your drawing to display in
	the current drawing window.  At the prompt "view width:", enter a
	value in numerical units or feet and inches.  FastCAD changes the view.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Zoom-Last

  VIEW COMMAND: Zoom Last
    TEXT EQUIV: ZLAST

	ZOOM LAST redraws the current window with the previous ZOOM
	magnification and position, even if you have used other commands since
	the last ZOOM.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Point

 DRAW COMMAND: Point
   TEXT EQUIV: POINT

	POINT draws a single dot (1 pixel) in the drawing.  Select a point with
	the crosshairs and left button, or type numeric coordinates.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Line

 DRAW COMMAND: Line
   TEXT EQUIV: LINE

	LINE draws one or more lines in the drawing.  Use the crosshairs or
	type numeric coordinates to select the first point and each successive
	point.  The command repeats until cancelled by the right button.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Circle

 DRAW COMMAND: Circle
   TEXT EQUIV: CIRCLE or CIR

	CIRCLE draws a circle by one of six different methods.  When drawing
	a CIRP circle or a CIR2 circle, hold down the shift key and move the
	mouse to dynamically move the circle center.  The text equivalent of
	each method is shown.

	CIR2	Draw a circle from 2 points
	CIR3	Draw a circle from 3 points
	CIRP	Draw a circle from center and point on circle
	CIRR	Draw a circle from center and radius
	CIRD	Draw a circle from center and diameter
	CIRT2C	Draw a circle tangent to two circles

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Arc

 DRAW COMMAND: Arc
   TEXT EQUIV: ARC

	ARC draws an arc according to one of several methods. The four
	methods of drawing an arc are listed below with their text
	equivalents.

	ARCR  ARC drawn by center, radius, start angle, end angle.
	ARCS  ARC drawn by center, start point, end angle.
	ARC3  ARC drawn through three points.
	ARCB  ARC drawn through three points; point 3 makes
		a dynamic bulge for shaping the ARC.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Ellipse

 DRAW COMMAND: Ellipse
   TEXT EQUIV: ELIP

	ELLIPSEs can be drawn by the following methods.  See the reference
	section of the manual for details.

	Center & 2 axis
	Circle at angle to window
	Inclination & length
	Elliptical arc

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Text

 DRAW COMMAND: Text
   TEXT EQUIV: TEXT

	TEXT adds lettering to your drawing.  When TEXT is selected, FastCAD
	places a window in the center of the screen in which text appears as
	you type.  Even though the window has multiple lines, the text will
	be a single line in your drawing. You can use the keyboard arrows to
	move around in the text window and the DEL key to remove characters.
	Press RETURN when you have finished. A dynamic cursor appears. Text
	can be placed anywhere in the drawing screen. If you hold down the
	SHIFT key and move the mouse, the text will grow or shrink (this size
	becomes the new default text height).  When you type another line of
	text, press RETURN or the right button to accept the default origin
	(one line below the origin of the last text you drew) or use the mouse
 	to pick another spot in the drawing. Select XHREQ from the VALUES
	dialog box or type CTRL-X to activate crosshairs.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Box

 DRAW COMMAND: Box
   TEXT EQUIV: BOX

	BOX draws a rectangular polygon with perfectly horizontal and
	vertical sides. The box is specified by any two diagonal corners.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Path

 DRAW COMMAND: Path
   TEXT EQUIV: PATH

	PATH draws a routed connection between two endpoints. A path looks like
	a series of connected lines but is more like an open-ended polygon with
	at least 2 but not more than 126 nodes.
	      
	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Polygon

 DRAW COMMAND: Polygon
    TEXT EQUIV: POLY

	POLYGON draws a closed shape with no less than 3 and no	more than 126
	sides.  Change the shape of a polygon with BEND, BREAK, STRETCH, or
	EDIT.  Polygons may be filled.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Reg-Poly

 DRAW COMMAND: Reg Poly
    TEXT EQUIV: RPOLY

	REG POLY (Regular POLYGON) is a shortcut command for drawing regular
	polygon entities like equilateral triangles, squares or hexagons.  You
	specify the number of sides, the center of the polygon, and where one
	of the corners between the sides falls.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\S-Poly

 DRAW COMMAND: S Poly
   TEXT EQUIV: SPOLY

	S POLY (Smooth Polygon) draws a closed curved shape defined by a
	series of node points called a frame.  The S POLY must have at least
	3 nodes and no more than 126 nodes.  The frame which defines the nodes
	can be turned on or off from the VALUES icon.  Smooth polygons can be
	modified with EDIT commands such as BEND, BREAK, STRETCH or EDIT.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Spline

 DRAW COMMAND: Spline
   TEXT EQUIV: SPLINE

	SPLINE draws a smooth curve defined by a series of node points called a
 	FRAME.  The curve touches the first and last points and follows an
	average path among the other nodes.  A spline must have at least 3 but
	not more than 126 nodes.  The frame which defines the spline can be
	turned on or off from the VALUES icon.  Splines can also be modified
	with EDIT commands such as BEND, BREAK, STRETCH or EDIT.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Multipoly

 DRAW COMMAND: Multipoly
   TEXT EQUIV: MPOLY

	MULTIPOLY (Multiple Polygons) collects existing polygons and other 
	objects into a new entity that can be crosshatched or filled, leaving
	holes. We call this entity a "multipoly."  The entities that go into it
	are called "PLists" (short for Poly List item) and can include lines,
	arcs, circles, paths, polygons and text. 

	Before selecting the MULTIPOLY command, draw the entities you want in
	the multipoly. Now select MULTIPOLY. FastCAD asks what entities to use. 	Select entities as for an EDIT menu command.

	You can select existing multipolys as well as the entities listed
	above. FastCAD ignores entities that do not work with MULTIPOLY.

	FastCAD replaces the entities you selected with a multipoly entity,
	giving it the current layer, color, and line or fill style. Please
	note: If the current fill style is #0 (Transparent), you won't see any
	difference. 
@

	Editing a multipoly: Commands like MOVE and ROTATE work on the
	multipoly as a whole. You can use STRETCH or EDIT to move individual
	objects within the multipoly. EDIT also lets you explode the multipoly
	back to its original parts for further editing, or delete individual
	objects. To add new entities, simply use MULTIPOLY and select the
	existing multipoly along with the new entities.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Dimension

 DRAW COMMAND: Dimension
   TEXT EQUIV: DIM

	FastCAD draws associative DIMENSIONs to measure distances and angles.
	When you change the drawing, FastCAD updates the dimensions to report
	the new measurements. Below are the four types of dimensions with their
	text equivalents in brackets.

	HORIZONTAL  [DIMH]  Measures only horizontal distance
	VERTICAL    [DIMV]  Measures only vertical distance
	PARALLEL    [DIMP]  Measures linear distances at any angle
	ANGULAR     [DIMA]  Measures distance in degrees
	RADIUS      [DIMR]  Measures the radius of the arc or circle. 
	NOTE RADIUS [DIMRN] Works just like RADIUS, except that the arrows fall
			    outside the arc or circle. 
	DIAMETER    [DIMD]  Measure the diameter of a circle (or arc). 
	NOTE DIAM.  [DIMDN] Works just like DIAMETER, except that the arrows
			    fall outside the arc or circle. Interior arrows are
			    omitted. Note-style diameter dimensions without a
			    leader can be distinguished from leaderless note
			    radius dimensions by the letter phi (í) in the
			    dimension text. 
@	


	ORDINATE    [DIMO]  Shows the relative horizontal or vertical distance
			    from a given origin point (not the distance between
			    points). An ordinate dimension entity consists of
			    an origin leader and a series of additional
			    leaders, each of which measures the horizontal or
			    vertical distance from the origin. 

	In new drawings, FastCAD draws dimensions with these properties:
	- Height of dimension text = 0.20 units
	- Text position (linear dimensions only) = inside arrowheads
	- Text angle (vertical dimensions only) = normal (lined up with arrows)
	- Arrowhead angle = 24_
	- Arrowhead length = 125% of text height
	- Arrowhead style = #5 (filled arrowheads)
	- Font = #1 (a blocky, quick-drawing font)
	- Number of decimal places (for Numeric and Metric formats) = 3
	- Dimension measurement format = Feet & Inches

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Arrow

 DRAW COMMAND: Arrow
    TEXT EQUV: ARROW

	ARROW draws an entity similar to a path with an arrowhead at the first
	node point.  The arrowhead's shape and size are determined by the DIM
	SPECS command.  Select ARROW from the DRAW menu and the prompt reads
	"1st point:".  This is where the tip of the arrowhead will be.  The
	prompt then reads "next point:" and you may add additional nodes.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Dbl-Arrow

 DRAW COMMAND: Dbl Arrow
    TEXT EQUIV: DARROW

	DBL ARROW draws an entity just like an arrow except that it has
	arrowheads on both ends.  The arrowhead's shape and size are
	determined by the DIM SPECS command.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Fillet

 DRAW COMMAND: Fillet
   TEXT EQUIV: FILLET

	FILLET draws an arc entity between two lines, two arcs, or two circles,
	creating a smooth, rounded corner (the two entities must be the same
	type).  You can add a fillet to entities that cross, lines that
	are already connected at their endpoints and non-parallel lines that
	don't meet.  FastCAD first prompts for the two entities to fillet.
	FastCAD normally trims or extends the selected lines to meet the fillet
	arc, so when filleting lines that intersect, click on the part of the
	line you want to keep.  FastCAD next asks for the fillet radius.  If
	you specify a fillet radius of 0, FastCAD trims or extends the lines
	to their intersection point.  FastCAD draws the fillet arc. The prompt
	now reads "Trim ends [Y]:". Press RETURN or click the right button to
	accept the default (trim ends) or type N to leave ends untrimmed.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Chamfer

 DRAW COMMAND: Chamfer
   TEXT EQUIV: CHAMFER

	CHAMFER draws a line entity which intersects two other lines,
	creating a bevelled corner.  You can add a chamfer to lines that
	cross, lines that are already connected at their endpoints, or
	non-parallel lines that do not meet.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Tangent

   MODIFIER: Tangent
 TEXT EQUIV: TAN

	TANGENT as a MODifier selects a point on a circle or arc that forms
	a tangent from the last point selected.  Pick the side of the arc or
	circle you want the line to be tangent to.

 DRAW COMMAND: Tangent
   TEXT EQUIV: TANGENT

	TANGENT as a DRAW command draws a line entity that is tangent to two
	circles or arcs. Pick the side of the arc or circle you want the line
	to be tangent to.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Wide-Line

  DRAW COMMAND: Wide Line
    TEXT EQUIV: WLINE

	WIDE LINE draws wide, connected line segments with an optional fill
	pattern.  Use  FILL to unFILL or reFILL existing wide lines.  If
	outlines are off, FastCAD leaves the ends of the wide line open.
	Use an undefined pattern (#25 and up) to get unfilled, open-ended
	lines.   Use the same edit commands on wide lines as on polygons.  

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Undo

  EDIT COMMAND: Undo
    TEXT EQUIV: UNDO

	UNDO reverses the last change to the drawing (only one level of undo--
	use REVERT to undo all changes since the last SAVE).  After completing
	a command, select UNDO to put the entities back the way they were or to
	remove the newly added entities.  You can use UNDO until you select a
	new command, PACK, SAVE or close your drawing.  Some commands
	cannot be undone.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Erase

 EDIT COMMAND: Erase
   TEXT EQUIV: ERASE

	ERASE removes the selected entities from your drawing.  To recover the
	erased entities, immediately select UNDO from the EDIT menu.  UNDO
	only works on the last entity drawn or edited.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Move

 EDIT COMMAND: Move
   TEXT EQUIV: MOVE

	MOVE moves selected entities in relation to the rest of the drawing.
	After you select the entities to be moved, FastCAD prompts "move
	from:".  Select a point on the entities you want to move with the
	crosshairs or by typing in coordinates.  The prompt now	reads "to:".
	Select a second point with the cursor or by typing in coordinates and
	the entities will be moved.  The from and to points indicate a relative
	displacement.
 
	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Drag

EDIT COMMAND: Drag
  TEXT EQUIV: DRAG

	DRAG lets you move selected entities dynamically--you see the entities
	moving onscreen. After you select entities to drag, the prompt reads 
	"move from:". Select a point somewhere among the entities you want to 
	drag. The exact location isn't important. Now the prompt reads "to:".
	As you move the mouse, the entities move to follow. If snap locking is
	turned on, the entities jump to snap points. Press the left mouse
	button when the entities are where you want them. 

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Scale

  EDIT COMMAND: Scale
    TEXT EQUIV: SCALE

	SCALE shrinks or enlarges selected entities.  After selecting the
	entities to be scaled, the prompt reads "scale by [1]:".  You can
	enter a scale factor such as "2" for doubling the size or ".5" for half
	the original size of the entities.  FastCAD next asks for the
	"scale center:" which is the point around which the entities will
	be scaled.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Scale-XY

  EDIT COMMAND:  Scale XY
    TEXT EQUIV:  SCALEXY

	SCALE XY reshapes selected entities, scaling them by different amounts
	horizontally (x) and vertically (y).

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Rotate

  EDIT COMMAND: Rotate
    TEXT EQUIV: ROTATE

	ROTATE turns selected entities around a specified center. You can
	accept the previously used rotation angle, type in a new angle,
	or use a math operator (* or /) to divide or multiply the default
	angle.  FastCAD next prompts "rotation center:".  This is the point
	around which the entities are rotated.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Connect

 EDIT COMMAND: Connect
   TEXT EQUIV: CONNECT

	CONNECT attaches one entity to another, changing the entity selected
	to fit the entity it is connected to.  The changes FastCAD makes to
	the selected entity can include scaling, rotating, and moving it in
	order to fit the other entity.  The connection is specified by two
	sets of points.  FastCAD asks you to select point #1 on the entity
	that will be changed, and the corresponding point on the second entity,
 	where the connection will occur.  You select a second set of points
	in the same manner, and the first entity is changed to fit the second.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Mirror

 EDIT COMMAND: Mirror
   TEXT EQUIV: MIRROR

	MIRROR transforms an entity into a mirror image of itself.  Select the
	entities to mirror. Select the starting and ending points of the mirror
	axis at the prompts "mirror line start:" and "mirror line end:".
	FastCAD flips the entities.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Break

 EDIT COMMAND: Break
   TEXT EQUIV: BREAK

	BREAK makes gaps in all entities except points, ellipses, text, and
	dimensions. When you BREAK a filled entity, FastCAD erases the fill
	pattern.

	Special cases:	Entity broken 		Replaced by
			-----------------------------------------
			circle			arc
			polygon			path
			smooth polygon		spline
			arrow			arrow and path
			double arrow		two single arrows

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Bend

 EDIT COMMAND: Bend
   TEXT EQUIV: BEND

	BEND will bend a selected line to a specified point, making two lines
	from the original line.  This method can be used to add a node (corner)
 	to an existing polygon, path, arrow or wide line.  It can also add a
	new node to a spline or smooth polygon frame.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Trim

 EDIT COMMAND: Trim
   TEXT EQUIV: TRIM

	TRIM cuts back or extends a line to a new endpoint.  The prompt reads
	"line to trim:".  Select a point on the part of the line you want to
	keep.  Now the prompt reads "trim to:".  Select a new endpoint for the
	line and FastCAD erases the end of the line opposite the selection
	point, beyond the "trim to" point.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Stretch

 EDIT COMMAND: Stretch
   TEXT EQUIV: STRETCH

	STRETCH reshapes most entities by moving some of their end or node
	points in relation to the others.  When prompted for "stretch points
	in [window]:", place a window around the point(s) that you will stretch
	on the entity.  Stretch moves points, circles, and text without 
	reshaping them.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Edit

 EDIT COMMAND: Edit
   TEXT EQUIV: EDIT

	Edit is a general-purpose command that lets you edit text, ordinate
	dimensions, or polygon-type entities (like polygons and splines).
	EDIT works differently depending on the kind of entity you select.

	Please note: EDIT uses the keyboard arrow keys, so be sure NUM LOCK
	isn't turned on when you use this command.

	TEXT: edits any single line of text without retyping it.  Use the
	arrow keys, HOME key, DEL key, BACKSPACE and END to move around and
	manipulate text.

	POLYGON entities: reshapes polygons, paths, wide lines, arrows,
	double arrows, smooth polygons, regular polygons, and splines. FastCAD
	draws a	rubber-band cursor anchored to the first node.  Press ESC to
	see a help summary for modifying the entity and press the right mouse
	button to leave EDIT.

@
	

	ORDINATE dimensions: adds or deletes dimension points and their
	leaders. (EDIT doesn't let you move dimension points--use STRETCH for
	that.) After you select a dimension, the prompt reads "Delete dimension
	point". Use the cursor and left button to select leaders to delete, or
	press the right mouse button to begin adding dimension points. Now the
	prompt reads "Add dimension point". Use the cursor and left button to
	select new points to dimension, or press the right button to leave EDIT.
	MENU-COMMANDS
	ICON-EXPLANATIONS

*
\Origin

 EDIT COMMAND: Origin
   TEXT EQUIV: ORIGIN

	ORIGIN redefines the location of point (0,0) in the current drawing.
	The UNDO command does not work with ORIGIN.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Fill

  EDIT COMMAND: Fill
    TEXT EQUIV: FILL

	FILL lets you change the FILL (crosshatch) pattern of polygons,
	smooth polygons, boxes, circles, wide lines and arcs. After selecting
	the entities to change, select a fill style by typing a pattern
	number or by selecting the FILL icon and clicking on a style.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Front

 EDIT COMMAND: Front
   TEXT EQUIV: FRONT

	FRONT brings entities that you select to the front of your screen.
	For example, a filled polygon drawn after a line appears to be in
	front of the line on-screen, hiding it.  You can use FRONT to move
	the line in front of the polygon.  Note:  the UNDO command does not
	work for FRONT.  If you turn group locking off, then move part of a
	group to the front, that entity or entities will no longer be in
	the group.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Change
 EDIT COMMAND: Change
   TEXT EQUIV: CHANGE

	CHANGE lets you change the properties of selected entities.  FastCAD
	asks you which property to change, which entities to change,
	and what the new value is.  The property choices are listed below.

		LAYER		STYLE		COLOR
		WIDTH		HEIGHT		ANGLE
		FONT		TEXT		DIM Text Pos
		Nr Dec Pl

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\List

 EDIT COMMAND: List
   TEXT EQUIV: LIST

	LIST displays the following information about each entity
	selected.

	* Type of entity;
	* The x,y coordinates of significant points (start, end,
	  center, node points, etc.);
	* Length and angle of lines;
	* Area of polygons;
	* Layer, color, and line style numbers.

	LIST brings up a text screen displaying a scrolling list of entities
	and information.  At the end of the list, press any key to return to
	the drawing.  Press CTRL-S to pause scrolling, any key to resume.
	Press CTRL-C to return to the drawing.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Copy

 COPY COMMAND: Copy
   TEXT EQUIV: COPY

	COPY allows you to copy one or more entities within a drawing.  After
	you select the entities to copy, FastCAD asks you for an origin point.
 	After selecting the origin point, you select the destination point,
	or "copy to" point.  The origin point and destination point determine
	a displacement, or how far the copy will be made from the current
	position.  These points may be selected with the mouse or by typing
	in coordinates.  FastCAD will continue to prompt "copy to" for
	additional copies of the same entities.

	MENU-COMMANDS
	ICON-EXPLANATIONS  
*
\Repeat-Copy

  COPY COMMAND: Repeat Copy
    TEXT EQUIV: REPEAT

	REPEAT COPY makes a rectangular array of copies. After you select
	entities to copy, FastCAD asks for the number of columns and rows,
	including the original.  The next prompt reads "repeat origin:".
	This is a base point that FastCAD uses to determine spacing
	between copies.  The last prompt reads "2nd row, 2nd column:".  This
	offset from the starting point tells FastCAD both the vertical and
	horizontal spacing you want between parts in the array. FastCAD draws a
	rubber-band cursor from the "repeat origin" to the current position to
	help you judge the spacing.  Use the cursor to select the point.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Circ-Array

COPY COMMAND: Circ Array
  TEXT EQUIV: CARY

	CIRC ARRAY (Circular Array) makes multiple copies arranged in rings.
	The prompt reads "# of copies:".  Enter the total number of objects in
	each ring, including the original.  The prompt reads "# of rings:".
	Enter the number of objects in each spoke.  Select the "array center:"
	and "copy origin:". Now select the "angle between spokes [even]:". For
	copies evenly spaced around a full circle, accept the default.  If you 
	told FastCAD to make more than one ring of copies, the next prompt
	reads "distance between rings:" (the distance from the first copy
	in each ring to the origin of the next).  Enter a measurement in
	FastCAD UNITS or in FEET and INCHES.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Rotate-Copy

  COPY COMMAND: Rotate Copy
    TEXT EQUIV: ROTCPY

	ROTATE COPY works like ROTATE, except that instead of rotating the
	selected entities themselves, it makes a rotated copy, leaving the
	originals in place.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Mirror-Copy

 COPY COMMAND: Mirror Copy
   TEXT EQUIV: MIRCPY

	MIRROR COPY creates a mirror image copy of the selected entities
	about any axis.  Select entities to be copied.  At the prompts
	"mirror line start:" and "mirror line end:", use the cursor,
	modifiers or type numerical coordinates to indicate the endpoints of
	the mirror axis.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Insert-Part

 COPY COMMAND: Insert Part
   TEXT EQUIV: PART

	INSERT PART places any FastCAD drawing into another drawing as a part.
	You can insert an element over and over without having to draw it each
	time, such as a drawing of a chair etc.  After you select the part
	(drawing), FastCAD prompts you "scale by [1]:".  Press the right button
	to accept the default scale in brackets or type in a new scale.  The
	prompt now reads "rotate by [0]:".  Accept the default or type in a new
	angle.  The last prompt reads "insert at:".  Use the crosshairs or type
	in coordinates to select the insertion point for the part.  All the
	entities of the part are now GROUPED together in the drawing.  The
	(0,0) point of the part will be the insertion point in the drawing.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Part-Array

 COPY COMMAND: Part Array
   TEXT EQUIV: PARY

	PART ARRAY builds a rectangular array from multiple copies of a part
	file, arranging the parts in regularly spaced columns and rows.
	After selecting a part file and insertion point, give the number of
	columns (vertical) and rows (horizontal) you want.  When prompted
	for "2nd row, 2nd column:", give the offset for vertical and horizontal
	distance between parts in the array.  FastCAD draws a rubber-band
	cursor from the "insert at:" point to the current position to help
	you judge the spacing.  When you select a point, FastCAD draws the
	array.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Circ-Part

 COPY COMMAND: Circ Part
   TEXT EQUIV: CPARY

	CIRC PART (Circular Part Array) inserts multiple parts arranged in
	rings.  Select CIRC PART from the COPY menu and then select a PART
	file and enter a scale factor.  The next prompt reads "rotate by [0]:".
	The default (no rotation) aligns each part with the spoke it is in.
	Next FastCAD asks "# of spokes:" and "# of rings:".  Enter the number
	of objects in each ring and each spoke.	Now select "array center:" with
	the crosshairs.  The next prompt reads "1st part at:".  Select an
	insertion point for the first part (on the inner ring of the first
	spoke).  Now enter "angle between spokes [even]:".  If you want parts
	evenly spaced around a full circle, accept the default.  If you told
	FastCAD to insert more than one ring, the prompt reads "distance
	between rings:".  Enter a measurement and FastCAD inserts the parts.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Write-Part

  COPY COMMAND: Write Part
    TEXT EQUIV: WRITE

	WRITE PART saves selected entities from the current drawing as a
	separate drawing.  When you select WRITE PART, FastCAD displays a
	list of existing drawings and asks for a file to hold the new part.
	The prompt now reads "part origin [0,0]".  Select the origin point
	and then the entities to be included in the part file.  The entities
	are copied to the file.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Group

  COPY COMMAND: Group
    TEXT EQUIV: GROUP

	GROUP combines multiple entities, so that they act like a single
	entity.  Groups can also be nested in other groups.  When you insert
	parts with INSERT PART, PART ARRAY, or CIRC PART ARY, each part becomes
	a group.  For editing purposes, groups can temporarily be broken
	throughout your	drawing by selecting the LOCK switch in the VALUES
	ICON dialog box to turn group LOCK on or off.  Note:  GROUP cannot
	be cancelled by UNDO.  UNGROUP must be used to cancel a group.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Ungroup

  COPY COMMAND: Ungroup
    TEXT EQUIV: UNGRP

	UNGROUP permanently removes a single level of grouping from selected
	entities.  Since entities can be part of more than one group, you may
	have to use UNGROUP more than once.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Define-Symbol

 COPY COMMAND: Define Symbol
   TEXT EQUIV: DEFSYM

	A SYMBOL is a named collection of entities that make a complex object
	but that act like a single entity.  To create a symbol definition,
	draw the picture, then give it a name (up to 8 characters) and origin
	using Define Symbol.  The entities that make up the symbol will be
	moved to the drawing's invisible symbol area and can be referenced by
	Draw Symbol.  The entities seem to disappear; select UNDO if you want
 	them to reappear.  Note: UNDO does NOT cancel the effects of DEFSYM.
	Symbol definitions are part of the current drawing only.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\List-SymDef

 COPY COMMAND: List SymDef
   TEXT EQUIV: LISTSYM

	LIST SYMDEF provides information about symbol definitions available in
	the current drawing.  The prompt reads "Definition to list [all]*:".
	Press the right button to see a list of names of all the symbol
	definitions in the drawing.  Type a symbol name and press RETURN to see
	detailed information on one symbol.  Type "*" to see detailed
	information on all available symbol definitions.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Explode-Sym

 COPY COMMAND: Explode Sym
   TEXT EQUIV: EXPSYM

	EXPLODE SYM converts selected symbol references into ordinary FastCAD
	entities that you can edit.  EXPLODE SYM will make your drawing larger.
	It makes your drawing much faster to work with.  To modify a symbol and
	all references to it, EXPLODE one of the symbol references and modify
	it as desired.  Next use DELETE SYMDEF to get rid of the original
	symbol definition (all references to that name become invisible).
	Finally, use DEFINE SYMBOL to define the exploded and modified symbol
	with the original name.  The symbol references (except the exploded
	one) reappear after a REDRAW.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Replace-Sym

 COPY COMMAND: Replace Sym
   TEXT EQUIV: REPSYM

	REPLACE SYM renames selected symbol references so they refer to a
	different symbol definition.  For example, you could change a
	landscaping plan by selecting references to the definition GARDENIA
	and replacing them with images of the definition CAMELLIA.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Delete-SymDef

 COPY COMMAND: Delete SymDef
   TEXT EQUIV: DELSYM

	DELETE SYMDEF deletes a symbol definition.  If the current drawing has
	references to the deleted definition, the references disappear from the
	screen, however, they are still in the drawing.  If you make a new
	symbol definition with the same name, these references reappear the
	next time you REDRAW the screen.  This lets you update symbolS
	throughout your drawing.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Draw-Symbol

 COPY COMMAND: Draw Symbol
   TEXT EQUIV: SYMBOL

	DRAW SYMBOL adds symbol references to your drawing.  A symbol is an
	image of a SYMBOL DEFINITION that you have stored in the invisible
	symbol area of your drawing with the DEFINE SYMBOL command.  You can
	scale and rotate each symbol as	you insert it.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Select-by

  SPEC COMMAND: Select by
    TEXT EQUIV: SELECT

	SELECT BY displays a dialog box that lets you set the selection method
	used for commands under the EDIT and COPY menus.  You can select
	EACH, WINDOW, or DIALOG.  If you choose either EACH or WINDOW, the
	dialog box will not be displayed with other choices for selecting
	entities.  If you choose DIALOG, the dialog box will be displayed each
	time FastCAD asks you to select an entity.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Configure

  SPEC COMMAND: Configure
    TEXT EQUIV: CONFIG

	CONFIGURE customizes many aspects of FastCAD.  You can change the
	colors of icons, frames around menus and items in dialog boxes.  You
	can also change the minimum allowable distance between grid dots and
	also change the EACH pick aperture .  You can turn on or off selected
	entity highlighting, dynamic cursors, and fill pattern color for
	foreground and background.  New fonts and external procedures can
	also be installed with this command.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Edit-Patrn

 SPEC COMMAND: Edit Patrn
   TEXT EQUIV: EDPAT

	EDIT PATRN (Edit pattern) allows you to create your own fill pattern
	or modify an existing one. There are two pattern definitions:
	RASTER, for displays and printers, and VECTOR, for pen plotters.
	See Appendix 5 in the FastCAD Reference Guide for more information.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Copy-Patrn

 SPEC COMMAND: Copy Patrn
   TEXT EQUIV: CPYPAT

	COPY PATRN lets you copy an existing fill style to one of the unused
	pattern boxes.  If you wish to edit one of the existing fill patterns
	with EDIT PATRN, copy the pattern to an unused pattern box and edit
	it there.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Grid-Specs

 SPEC COMMAND: Grid Specs
   TEXT EQUIV: GRIDV

	GRID SPECS sets the spacing between grid dots.  When prompted, type
	in new values for horizontal and vertical dot spacing or press
	RETURN to keep the old values.  Values may be specified in units,
	feet, or inches, and may be fractions, decimals, or whole numbers.
	Use a math operator (* or /) to multiply or divide by the current
	spacing.  GRID SPECS can also be set in mid-command by using the
	VALUES icon.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Trigrid

 SPEC COMMAND: Trigrid
   TEXT EQUIV: TRIGRID

	TRIGRID creates a special GRID which you can use to draw entities at 60
 	degree angles.  FastCAD prompts you for the horizontal spacing which
	you can set with any of the usual methods and then calculates the
	vertical spacing and displays the grid dots.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Snap-Specs

  SPEC COMMAND: Snap Specs
    TEXT EQUIV: SNAPV

	When SNAP locking is turned on, FastCAD rounds coordinates you select
	visually to the nearest snap point.  Snap spacing is related to grid
	dot spacing.  You can snap to every grid dot, and to points in between
	grid dots.  When you select SNAP SPECS, the prompt reads "snap points
	per grid unit [ ]:".  You can accept the default or type a new number.
	For example, to set 2 snap points per line between grid dots, type "2".
	Using SNAP SPECS always turns snap locking on.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Text-Specs

 SPEC COMMAND: Text Specs
   TEXT EQUIV: TSPEC

	TEXT SPECS lets you specify HEIGHT, ANGLE, FONT, LINE SPACING and
	JUSTIFICATION for text you are about to draw.  FastCAD displays a red
	box around the current selection.  Use the CHANGE command to change
	these properties for existing text.

	* Height	* Angle		* Font
	* Spacing	* Right/Center/Left Justification

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Dim-Specs

 SPEC COMMAND: Dim Specs
   TEXT EQUIV: DSPEC

	DIM SPECS sets the height and position of text and arrows for
	individual dimensions.  Arrowheads can also be modified for
	ARROWHEAD KIND, ANGLE, and SIZE.  Dimensions can be modified as to
	text font, height, and number of decimal places shown.  A red box
	appears around the current selection. Below is a list of properties.

	Item		  Property
	--------------------------------------------
	Dimension	| Height, Font, DecPL
	Arrowhead	| Kind, Angle, Size
	Text Placement	| Over, INside, Left, Right
	Dim Kind	| Norm, Zero

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Dim-Format

 SPEC COMMAND: Dim Format
   TEXT EQUIV: DFMT

	DIM FORMAT (DIMension FORMAT) controls the unit format FastCAD uses
	to display dimensions throughout your drawing. FastCAD displays a red
	box around the current selection.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\UNITS

 SPEC COMMAND: UNITS
    TEXT EQUIV: UNITS

	UNITS defines FastCAD UNITS to anything you wish. Select UNITS from the
	SPEC menu and the prompt reads "inches per drawing unit [ ]:" with the
	default in brackets.  You can accept the default conversion or type a
	new number of inches per unit. For example, to define each drawing UNIT
	as one mile, type 63360 (5280 feet per mile x 12 inches per foot) and
	press RETURN.  You can use a math operator (* or /) to multiply or
	divide the current conversion factor in brackets.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Feet

 SPEC COMMAND: Feet
    TEXT EQUV: UNITS 12

	FEET makes each FastCAD UNIT equal to 1 FOOT.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Inches

 SPEC COMMAND: Inches
    TEXT EQUV: UNIT 1

	INCHES makes each FastCAD UNIT equal to 1 INCH.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Meters

 SPEC COMMAND: Meters
    TEXT EQUIV: UNITS 39.37

	METERS makes each FastCAD UNIT equal to 1 METER.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\mm

 SPEC COMMAND: mm
    TEXT EQUIV: UNITS .03937

	MM makes each FastCAD UNIT equal to 1 millimeter.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Ref-Point

   MODIFIER: Ref Point
 TEXT EQUIV: REF

	REF POINT (Reference Point) lets you set a new reference point for
	relative coordinates and for modifiers.  FastCAD normally uses the
	last point you selected for a drawing or editing command.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Same-X

   MODIFIER: Same X
 TEXT EQUIV: SAMEX

	SAME X aligns points vertically with the reference point by keeping the
	X coordinate the same as the last point (reference point). 

	MENU-COMMANDS
*
\Same-Y

   MODIFIER: Same Y
 TEXT EQUIV: SAMEY

	SAME Y aligns points horizontally with the reference point by keeping
	the Y coordinate the same as the last point (reference point).

	MENU-COMMANDS
*
\Center

   MODIFIER: Center
 TEXT EQUIV: CEN

	CENTER locks points to the center of existing entities.  Refer to
	the manual for the effect of CEN on various entities.  Function key
	F1 may also be used.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Midpoint

   MODIFIER: Midpoint
 TEXT EQUIV: MID

	MIDPOINT locks points to the midpoint of existing entities. Refer
	to the manual for the effect of	MID on various entities.  Function key
	F3 may also be used.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Endpoint

   MODIFIER: Endpoint
 TEXT EQUIV: EPT

	ENDPOINT locks points to the endpoints or nodes of existing
	entities. Refer to the manual for the effect of	EPT on various
	entities.  Function key F5 may also be used.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\On

   MODIFIER: On
 TEXT EQUIV: ON

	ON locks to a point mathematically on the nearest entity.  Function
	key F9 may also be used.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\%-Along

   MODIFIER: % Along
 TEXT EQUIV: %

	% ALONG (Percent Along) locks to a point at a specified percentage of
	the reference entity's length.  For most reference entities, % Along
	treats the nearest endpoint to the selection point as the beginning.
	Refer to the manual for the effect of "% Along" on various entities.
	Function key F7 may also be used.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Degree

   MODIFIER: Degree
 TEXT EQUIV: DEG

	DEGREE selects a point at a specified number of degrees around
	an arc or circle.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Parallel

   MODIFIER: Parallel
 TEXT EQUIV: PRL

	PARALLEL locks the rubber-band cursor parallel to an existing reference
	entity.  The reference entity can be anything except an arc, circle or
	ellipse.  Splines and smooth polygons must have the frame turned on.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Perpendicular

   MODIFIER: Perpendicular
 TEXT EQUIV: PRP

	PERPENDICULAR locks the rubber-band cursor perpendicular
	to (at right angles to) an existing reference entity.  The reference
	entity can be anything except an arc, circle or ellipse.  Splines and
	smooth polygons must have the frame turned on.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Angle-to...

   MODIFIER: Angle to...
 TEXT EQUIV: ANG

	ANGLE TO locks the rubber-band cursor at a specified angle to an
	existing reference entity. The reference entity can be anything
	except an arc, circle or ellipse.  Splines and smooth polygons must
	have the frame turned on.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Bearing

    MODIFIER: Bearing
  TEXT EQUIV: BRNG

	BEARING used as a MODifier locks the rubber-band cursor to a bearing
	angle that you specify.

 CALC COMMAND: Bearing
   TEXT EQUIV: BRNG

	BEARiNG used as a CALC command allows you to measure the bearing angle
	of a selected entity.  Bearing angle is measured counterclockwise with
	0 degrees being at 3 o'clock.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Intersection

   MODIFIER: Intersection
 TEXT EQUIV: INT

	INTERSECTION locks to the point where two entities (two lines, a line
	and a circle, or a line and an arc) intersect.  The two entities do not
	actually have to cross.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Coordinate

 CALC COMMAND: Coordinate
   TEXT EQUIV: ID

	COORDINATE finds the x,y coordinates of any location in your drawing.
	Select a point with the crosshairs, or use a modifier, and FastCAD
	displays the x,y coordinates in a message box, using the current
	dimension specs.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Distance

 CALC COMMAND: Distance
   TEXT EQUIV: DIST

	DISTANCE calculates the distance between two points.  Select points
	at the "distance from:" and "to:" prompts.  FastCAD displays the
	distance in drawing units in an alert box.  The LIST command (EDIT
	menu) can also be used to find the length of an existing line entity.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Area

 CALC COMMAND: Area
   TEXT EQUIV: AREA

	AREA calculates the area bounded by an imaginary polygon.  FastCAD
	prompts for the starting point for additional points of the polygon.
	Press the right button to complete the last side of the polygon and
	the area will appear in the center of the screen.  The LIST command
	from the EDIT menu can also be used to find the area of an existing
	polygon entity.

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
